6 research outputs found

    On Occluding Contour Artifacts in Stereo Vision

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    We study occluding contour artifacts in area-based stereo matching: they are false responses of the matching operator to the occlusion boundary and cause the objects to extend beyond their true boundaries in disparity maps. Most of the matching methods suffer from these artifacts; the effect is so strong that it cannot be ignored. We show what gives rise to the artifacts and design a matching criterion that accommodates the presence of occlusions as opposed to methods that identify and remove the artifacts. This approach leads to the problem of measurement contamination studied in statistics. We show that such a problem is hard given finite computational resources, unless more independent measurements directly related to occluding contours is available. What can be achieved is a substantial reduction of the artifacts, especially for large matching templates. Reduced artifacts allow for easier hierarchical matching and for easy fusion of reconstructions from different viewpoints into a coherent whole

    Refinement of Surface Mesh for Accurate Multi-View Reconstruction

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    International audienceIn this paper we propose a pipeline for accurate 3D reconstruction from multiple images that deals with some of the possible sources of inaccuracy present in the input data. Namely, we address the problem of inaccurate camera calibration by including a method adjusting the camera parameters in a global structure-and-motion problem, which is solved with a depth map for representation that is suitable to large scenes.Secondly, we take the triangular mesh and calibration improved by the global method in the first phase to refine the surface both geometrically and radiometrically. Here we propose surface energy which combines photoconsistency with contour matching and minimize it with a gradient descent method. Our main contribution lies in effective computation of the gradient that naturally regularization and data terms by employing scale space approach. The results are demonstrated on standard high-resolution datasets and a complex outdoor scene

    Helmholtz Stereopsis on rough and strongly textured surfaces

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